Blaine Hodge's Resume
Burnaby, BC, Canada
Address & phone number available upon request.
Seeking a position in game development, preferably in the fields of AI, animation, gameplay programmer, or gameplay design. Extensive skills in a variety of game programming areas, self-motivated, innovative, and adaptable. Willing to relocate.
Extensive experience with Windows 95, 98, NT, 2000, DOS & 3.1, Linux and UNIX. Experience with PS2 development and GBA programming.
Experienced with Win32, OpenGL, DirectX, Glide, MFC, and other SDK's and libraries.
Programming skill and experience with gameplay, 3D math, rendering, physics, pipelines, skeletal animation, individual and group AI, and optimization.
Engineering skills ranging from requirement analysis, design, implementation, and testing.
Worked on online, original IP, and sports titles. Worked in a variety of areas of engineering areas. Gained experience in fields including: front-end, animation, rendering, tools, optimization, and AI.
Teaching assistant instructing a lab section for CMPUT201, a C/C++ programming course, as well as marking course assignments.
Software engineer developing Windows desktop applications. Worked on an application making applications transparent on Windows 95.
Software development for research experiments for the psychology department writing programs utilizing custom hardware.
Assistant installing language laboratories in schools.
3 years majoring in mathematical science. Recieved a 9 in C/C++ practical programming methodology course and taught as a teaching assistant the following term.
Graduated with advanced diploma and honours.
Currently training in submission wrestling.
Have achieved the rank of shodan (1st degree black belt) in Wado Kai Karate and enjoy teaching children and youth.
Enjoy outdoor activities such as camping, hiking, cycling, paintball, and skiing. Other activities include game, graphics, and demo programming.
Passion for playing video games (mainly fighting, shooters, action, simulation, and driving).
Available upon request.