3Dfx 3Dfx and Voodoo related links.
OpenGL Win32 Tutorial
AI Artificial intelligence links.
The Game AI Page
Assembly Assembly developement.
NASM-IDE
Optimizing assembly code
visual assembler
C/C++ C & C++ developement.
CPP-Programming.com
DJGPP
Doxygen
LCC-Win32
Microsoft Visual C++
Company Key companies in game developement.
Bioware
Borland
Electronic Arts
Microsoft
Silicon Graphics Inc. (SGI)
Compiler Compiler related links.
Catalog of Free Compilers and Interpreters
DJGPP
LCC-Win32
Microsoft Visual C++
NASM
mingw32
DJGPP DJGPP developement environment.
DJGPP
DJGPP Tutorials
EGCS
Inverse Reality
Pentium GCC (PGCC)
RHIDE
Demo Demo coding.
Design Game design links.
The Art of Computer Game Design
balance
DirectX DirectX and DirectX related.
DirectX Programming Faq
DrawPrimitive
Microsoft
Microsoft DirectX
Omarvision
Rich's Programming Homepage
The Win95 Game Programmer's Encyclopedia
the DirectX eXperience
Editor Text and source code editors, as well as IDEs.
RHIDE
FAQ FAQ and other document links.
FAQSYS
Strange Creations
FTP FTP sites containing game programming related material.
File Format Information on different file formats.
Graphics File Format Page
Wotsit's File Format Resource
Glide Glide programming links.
3Dfx
Omarvision
Powerglide
The Black Art of 3Dfx Programming
Graphics Graphics programming related.
Computer Graphics Topics
Fahrenheit
GFX: Computer Graphics Programming
Grafix3D
Phil Frisbie's Programming Page
The 3D Coding Blackhole
The 3D Engines List
The Win95 Game Programmer's Encyclopedia
Hardware Hardware related links.
Simon Strandgaards DTU WebPage
Info General game programming information.
InSight Developer Documentation
Punk Productions Electronic Entertainment
Rich's Programming Homepage
Strange Creations
The Programmer's UnderWorld
flipCode
Legal Legal issues.
Library Game programming libraries.
Allegro
Cetus Links
Crystal Space
MIDAS Sound System
Mesa
OpenGL
Photon2038 Game Programming Library
prometheus truecolor
Links Sites which contain links.
The Nexus
flipCode
Linux Linux related game programming pages.
Magazine Online game developement magazines.
Sweet.Oblivion
flipCode
Math Math related topics.
Maths
Models 3D model resources.
OpenGL OpenGL related material.
GLUT API
GLUT for Win32
InSight Developer Documentation
Mesa
OpenGL
OpenGL Specification
OpenGL Win32 Tutorial
Phil Frisbie's Programming Page
Ryan's Web Page
Projects Game projects.
Ryan's Web Page
The Fuzz
Screen Saver Screen saver resources.
How to write a 32bit screen saver
Search Web and other search engines.
Sound Sound resources.
Tools Game developement tools.
NASM-IDE
NT Emacs FAQ
RHIDE
The Nexus
Visual Basic Visual Basic programming.
TheScarms Visual Basic Code LIbrary
Visual Basic ( VB ) and CorelDraw Games Graphics Etc Home Page
Blaine Hodge's Coding Links
Last updated Tue May 25 03:10:38 1999
http://www.geocities.com/SiliconValley/Code/1219/
E-Mail craterz@hotmail.com -
ICQ 6020567
3Dfx
http://www.3dfx.com/
The 3Dfx and Glide homepage.
http://www.geocities.com/SiliconValley/Code/1219/opengl32.html
Win32 and Voodoo specific information on OpenGL programming.
Amit's Game Programming Information
http://www-cs-students.stanford.edu/~amitp/gameprog.html
Information on algorithms, AI, and design.
http://www.gameai.com/ai.html
A page dedicated to AI in games.
NASM
http://www.web-sites.co.uk/nasm/
A portable freeware assembler for x86 platforms.
http://www.inglenook.co.uk/nasmide/
And IDE for the NASM assembler.
http://www.agner.org/assem/
Assembly resources.
http://203.148.211.201/visasm/
A developement project to create an advanced assembler.
Borland C++Builder
http://www.borland.com/bcppbuilder/
The popular C++ compiler from Borland.
http://www.cpp-programming.com
C++ programming for DOS and Windows from beginning to advanced.
http://www.delorie.com/djgpp/
The official DJGPP site.
http://www.stack.nl/~dimitri/doxygen/index.html
A documentation system for C and C++.
http://www.cs.virginia.edu/~lcc-win32/index.html
A free C compiler for Windows 95/NT.
http://msdn.microsoft.com/visualc/
Windows 95/98/NT developement environment.
3Dfx
http://www.3dfx.com/
The 3Dfx and Glide homepage.
http://www.bioware.com/
Kick ass game company here in town, makers of Baldur's Gate.
http://www.borland.com/
Makers of many compilers.
http://www.ea.com/
The people behind NHL 99 and Jane's, nuff said.
http://www.microsoft.com/
The makers of Windows, Visual C++, and DirectX.
http://www.sgi.com/
The company behind OpenGL ('nuff said).
Borland C++Builder
http://www.borland.com/bcppbuilder/
The popular C++ compiler from Borland.
http://www.idiom.com/free-compilers/
"This list catalogues freely available software for language tools."
http://www.delorie.com/djgpp/
The official DJGPP site.
http://www.cs.virginia.edu/~lcc-win32/index.html
A free C compiler for Windows 95/NT.
http://msdn.microsoft.com/visualc/
Windows 95/98/NT developement environment.
http://www.web-sites.co.uk/nasm/
A portable freeware assembler for x86 platforms.
http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32/
A free Win32 compiler based on the GNU C compiler.
Allegro
http://www.talula.demon.co.uk/allegro/
The game programming library for DJGPP.
http://www.delorie.com/djgpp/
The official DJGPP site.
http://www.castle.net/~avly/djgpp.html
DJGPP related tutorials: setup, graphics, asm.
http://www.cygnus.com/egcs/
Experimental GCC project.
http://www.inversereality.org/
DJGPP oriented programming tutorials.
http://www.goof.com/pcg/
Pentium patch for EGCS.
http://www.tu-chemnitz.de/~sho/rho/rhide.html
A Turbo Pascal/C/C++ like IDE for DJGPP.
The Hornet Archive
http://www.hornet.org/
The site for demos and demo related material.
Amit's Game Programming Information
http://www-cs-students.stanford.edu/~amitp/gameprog.html
Information on algorithms, AI, and design.
http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html
The classic book written by Chris Crawford.
http://www.obsession.se/balance/index2.html
A great page more about design than programming.
DirectX Development Project
http://www.jado.org/users/dxdev/
DirectX 6 wrapper classes using Microsoft Visual C++, MFC, ATL.
http://www.directxfaq.com/index.htm
A nice DirectX site covering everything.
http://www.gamecreation.com/directx/drawprim.html
A great tutorial on Direct3D 5's DrawPrimitive.
http://www.microsoft.com/
The makers of Windows, Visual C++, and DirectX.
http://www.microsoft.com/DirectX/default.asp
The official DirectX site.
http://omarvision.dysphoric.com/
Glide and DirectX information.
http://users.leading.net/~rbw/
Site containing source code for some sample 2D and 3D DirectX applications, as well as a few other things.
http://www.geocities.com/SiliconValley/2151/win95gpe.html
Great source for Windows 95 programming.
http://www.geocities.com/SiliconValley/Way/3390/articles.html
DirectX programming articles and resources.
NT Emacs FAQ
http://www.cs.washington.edu/homes/voelker/ntemacs.html
Emacs port for Windows 95/98/NT.
http://www.tu-chemnitz.de/~sho/rho/rhide.html
A Turbo Pascal/C/C++ like IDE for DJGPP.
DirectX Programming Faq
http://www.directxfaq.com/index.htm
A nice DirectX site covering everything.
http://www.neutralzone.org/home/faqsys/
Every FAQ on programming there is.
http://www.strangecreations.com/
Information on different game programming topics.
x2ftp.oulu.fi
ftp://x2ftp.oulu.fi/pub/msdos/programming/
The FTP source for game programming.
FAQSYS
http://www.neutralzone.org/home/faqsys/
Every FAQ on programming there is.
http://www.dcs.ed.ac.uk/~mxr/gfx/
Info on graphics file formats.
http://www.wotsit.org/
Information on all file formats.
3DFX Glide Programming
http://www.mothra.clara.net/
Some basic Glide3x tutorials.
http://www.3dfx.com/
The 3Dfx and Glide homepage.
http://omarvision.dysphoric.com/
Glide and DirectX information.
http://www.voodooextreme.com/glide/
A basic Glide SDK tutorial.
http://www.devgames.com/BlackArt/
A Glide SDK tutorial that gets into 3D basics and textures.
Acorn Demos
http://www.dcs.ed.ac.uk/~pat/dfi/effects.html
Good description of effects: Bezier lines and surfaces, flare, etc.
http://www.cc.gatech.edu/gvu/multimedia/nsfmmedia/cware/graphics/toc.html
An online graphics text book at GA Tech.
http://www.sgi.com/fahrenheit/home.html
The "future of graphics" from SGI and Microsoft.
http://www.scs.ryerson.ca/~h2jang/gfx_c.html
A great series of articles relating to graphics programming.
http://grafix3d.tzo.com/
A really well made page heavy on graphics.
http://www.geocities.com/SiliconValley/Lakes/7220/index.html
Lots of 3D stuff, OpenGL, and Mesa.
http://pages.infinit.net/jstlouis/3dbhole/
3D engine tutorial.
http://cg.cs.tu-berlin.de/~ki/engines.html
The most comprehensive list of 3D engines.
http://www.geocities.com/SiliconValley/2151/win95gpe.html
Great source for Windows 95 programming.
3Dfx
http://www.3dfx.com/
The 3Dfx and Glide homepage.
http://www.iae.dtu.dk/u/a972750/linkz.htm
Graphic chip related links: datasheets, standards, links, etc.
Angelic Coders
http://www.angelic-coders.com/
A collection of thoughtful articles.
http://smp.msi.umn.edu:88/ebt-bin/nph-dweb/dynaweb/SGI_Developer/
Online book reference (including OpenGL blue & red books!).
http://cust.nol.at/ppee
Covers some Samples about DirectX with source, free games, Links...
http://users.leading.net/~rbw/
Site containing source code for some sample 2D and 3D DirectX applications, as well as a few other things.
http://www.strangecreations.com/
Information on different game programming topics.
http://www.ntic.qc.ca/~wolf/punder
A world of information on games, multimedia and system level programming, in french and english.
http://www.flipcode.com
All the latest in gaming news and coding.
The General Public License (GPL)
http://www.opensource.org/gpl-license.html
Information on GPLs.
3Dfx
http://www.3dfx.com/
The 3Dfx and Glide homepage.
http://www.talula.demon.co.uk/allegro/
The game programming library for DJGPP.
http://www.cetus-links.org/
A massive collection of links of objects and components.
http://crystal.linuxgames.com/
A free 3D graphics engine.
http://www.s2.org/midas/
Multi-platform digitial and music system library.
http://www.mesa3d.org/
"The free OpenGL work-alike library."
http://www.opengl.org/
The official OpenGL website.
http://www.geocities.com/SiliconValley/Orchard/4567/
C++ game programming library, over DirectX 6. Doesn't require DirectX or Windows experience, or the DirectX SDK.
http://www.gaffer.org/ptc/
A portable graphics library providing low-level access on multiple platforms.
Cetus Links
http://www.cetus-links.org/
A massive collection of links of objects and components.
http://www.gamesdomain.co.uk/gamedev/gprog.html
Links to game programming tools.
http://www.flipcode.com
All the latest in gaming news and coding.
Mesa
http://www.mesa3d.org/
"The free OpenGL work-alike library."
Gamasutra
http://www.gamasutra.com/
An online game programming magazine.
http://www.sweetoblivion.com/
An online game development magazine.
http://www.flipcode.com
All the latest in gaming news and coding.
Gamasutra - Quaternions
http://www.gamasutra.com/features/programming/19980703/quaternions_01.htm
A great document on quaternions on Gamasutra.
http://people.netcom.co.uk/i.bell/maths/Default.html
Math for programmers.
3D Cafe's Free Models
http://www.3dcafe.com/asp/meshes.asp
Free 3D object files.
GLUT
http://reality.sgi.com/opengl/glut3/glut3.html
OpenGL Utility Toolkit
http://reality.sgi.com/mjk_asd/spec3/spec3.html
The specification for using GLUT.
http://www.cs.utah.edu/~narobins/glut.html
The OpenGL Utility Toolkit (GLUT) for Win32.
http://smp.msi.umn.edu:88/ebt-bin/nph-dweb/dynaweb/SGI_Developer/
Online book reference (including OpenGL blue & red books!).
http://www.mesa3d.org/
"The free OpenGL work-alike library."
http://www.opengl.org/
The official OpenGL website.
http://trant.sgi.com/opengl/docs/Specs/glspec1.1/glspec.html
The online OpenGL specification for Version 1.1.
http://www.geocities.com/SiliconValley/Code/1219/opengl32.html
Win32 and Voodoo specific information on OpenGL programming.
http://www.geocities.com/SiliconValley/Lakes/7220/index.html
Lots of 3D stuff, OpenGL, and Mesa.
http://home.bc.rogers.wave.ca/borealis/ryan.html
Some great OpenGL tips and a game project: Azteroidz.
Infernus
http://www.ualberta.ca/~mjolson/
A working project game Dogfight.
http://home.bc.rogers.wave.ca/borealis/ryan.html
Some great OpenGL tips and a game project: Azteroidz.
http://www.geocities.com/SiliconValley/Code/1219/the_fuzz.html
My own little game project (hey, it's my page).
Gravity Screen Saver
http://www.geocities.com/SiliconValley/Code/1219/gravity.html
My own personal creation.
http://www.wischik.com/scr/howtoscr.html
A great Win32 screen saver resource.
AltaVista
http://www.altavista.com/
Powerful search engine.
MIDAS Sound System
http://www.s2.org/midas/
Multi-platform digitial and music system library.
MacCVS/WinCVS
http://mirror.openspace.ch/maccvs/
CVS for Max and Windows platforms.
http://www.inglenook.co.uk/nasmide/
And IDE for the NASM assembler.
http://www.cs.washington.edu/homes/voelker/ntemacs.html
Emacs port for Windows 95/98/NT.
http://www.tu-chemnitz.de/~sho/rho/rhide.html
A Turbo Pascal/C/C++ like IDE for DJGPP.
http://www.gamesdomain.co.uk/gamedev/gprog.html
Links to game programming tools.
The Visual Basic Code Node
http://members.xoom.com/DigiTorus/
Game-related source code as well as general programming links and resources.
http://www.thescarms.com/VBasic/VBasicDesc.htm
Some very useful Win32 code snippets.
http://www.jps.net/palley/index.htm
Visual Basic and Corel Draw related material.